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d5503070112a013fe2682d43a456be10259cb11c
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Riley King-Saunders d550307011 Updated PipelineBuilder to now allow adding vertex bindings
2025-07-10 00:46:33 +10:00
bin/shaders/src
Updated shader to now require a vertex buffer to be bound
2025-07-10 00:46:00 +10:00
buildscripts
Updated build system to now download and include glm library
2025-07-10 00:45:35 +10:00
include
Updated PipelineBuilder to now allow adding vertex bindings
2025-07-10 00:46:33 +10:00
src
Updated PipelineBuilder to now allow adding vertex bindings
2025-07-10 00:46:33 +10:00
tests/basic/src
Disabled framebuffer caching by physical device
2025-07-08 23:35:27 +10:00
.gitignore
Added tracing logs to darray when creating/destroying/copying/moving/(re)allocating
2025-06-26 13:14:55 +10:00
lbs.lua
Initial commit - https://www.youtube.com/watch?v=_riranMmtvI&list=PL8327DO66nu9qYVKLDmdLW_84-yE4auCR&index=3
2025-06-20 15:10:02 +10:00
LICENSE
Initial commit
2025-06-19 16:27:58 +10:00
README.md
Initial commit
2025-06-19 16:27:58 +10:00

README.md

basalt

A transparent abstraction of a vulkan render engine

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Description
A transparent abstraction of a vulkan render engine
Readme 178 KiB
Languages
C++ 86.4%
Lua 9.3%
C 4%
GLSL 0.3%
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